Part I: Mundane

Name: Sushi

E-mail address: second-child@bresnan.net

AIM: mixmastermeimei

Part II: The Basics

Name: Allison Dinah Wunderlich

Name Meaning: It’s a really bad pun. If even that. Alice is the Anglo-Saxon form of Adelaid, which means "noble sort." Dinah is Hebrew for "judged." Wunderlich is Germanic for "designated the curious German, the one who poked his nose into everything."

Aliases: Sailorpluto, Alice, Al, Ali/Alli, Ice, Icy/Icee. All of which, besides Sailorpluto, are variants of Allison/Alice. Icy/Icee is Tristan's pet name for Alice, unauthorized usage shall result in imminent pain.

Kingdom: The Tenth Kingdom

Class: Upper-Middle Business Class

Birthdate: November 13th

Age: 17

Astrological Sign: Scorpio

Occupation: Waitress at the Tarnished Ankh, a Bohemian club-slash-coffee house.

Likes: taking apart and putting together analog watches; sitting in the rain; tarot; analyzing stories and novels; looking at medieval and renaissence paintings and figuring out why the babies look weird; the smell of rain and freshly cut grass; broken glass and mirrors; and songbirds in the morning.

Dislikes: school assigned reading, writing, artistic projects and anything else she’s forced to do; country music and yodeling; accents she can’t understand, particularly her taekwondo sensei’s; getting food on her hands when she’s doing dishes; small, yappy dogs; people who can fit into categories without even trying; and pants without back pockets.

Hobbies: Card games, reading, tarot with normal playing cards, intelligent discussions.

Favorite Foods: lemon gelato, blackberries, and turkey with bagel sandwiches.

Least Favorite Foods: seafood and melon.

Aspirations: Hmm... Nope.

Theme Song: "Dizzy" by the Goo Goo Dolls

Part III: Appearance

Alice is a frighteningly perfect example of Aryan descent, almost to the point where she wonders if she would be in Hitler's PlayBoy magazine. Her eyes are a jewel-tone blue, but other than that, unremarkable. She meticulously styles her pale blonde hair each day. Her bangs are curled to frame her face and the rest of her hair reaches her shoulder blades when wet. Alice curls the ends to flip outwards in a fanlike spread across her shoulders. Her face is perfectly heart-shaped and emphasized by her hairstyle. When she laughs, her eyes squinch up like a cats her her nose wrinkles in a devastatingly cute way. She has porcelain skin few flaws, which are mostly attributed to the remnants of last years freckles. Her build is unique in that her hips are wide yet short in the length from her naval to her crotch. Lucky for Alice, this prevents from most people thinking she is a boy when she’s wearing her rain slicker. Combined with her hips, Alice has a definate "A” shape to her body, with her average-sized breasts and toned legs. All this combines to make a vaguely attractive, yet very vain, young woman. As for her voice, think Mandy from "The Grim Adventures of Billy and Mandy." Low, slightly husky and quite sarcastic.

Her sense of style is, practically and for all purposes, nonexistent. She bought five pairs of the exact same style jeans, painter cut. All her shirts are either black, gray or white and made of linen. Preferably black or gray, since she thinks the white doesn’t go well with her white rain slicker. The white rain slicker is legendary, mostly because nobody has seen her without it. It’s white vinyl with two front pockets and is slightly too big for her. She never takes it off completely, as far as most people know. Alice prefers to wear the hood when it’s too hot to wear the jacket, the rest of the jacket acting like a cape. Accessories-wise, Alice wears a black scarf with fringe for a belt and cheap, cork sandals. No make-up, or jewelry. She dresses simply because she doesn’t like worrying about looking bad, or not matching her shirt with her belt, so she just has overall the same outfit all the time. As for pajamas, Alice doesn't really buy actual pajamas, just exercise pants and shirt that are designated by her as pajamas.

Part IV: Personality

Alice never is quite the socialite, and probably never will be. Around people she doesn’t know very well, she’s rather ambiguous. She doesn’t let people know where she stands on anything until she knows what they’re thinking. Too many times has she made the mistake of judging people from a few comments and having karma come back and kick her ass. She’s also polite, slightly snobby and quiet. At least, until she decides what she thinks of you.

Mean Alice isn’t too different from Nice Alice. Mean Alice is what happens when Alice decides she doesn’t like you and probably never will. Thus producing a cynical and spiteful person who all-too-often reminds you that she is, by any standard, a genius. However, Nice Alice only reminds you she’s part of the intelligentsia when you are wrong and she is right. She also actually laughs from time to time and talks more.

All three Alices have no temper. If she does, she hides it flawlessly. She tends towards the "I’m better than you, and I’m better than letting my emotions get the better part of me.” In fact, Alice seems to have very little emotion over all. She rarely smiles, and laughs even less, nobody has seen her cry, and no temper to speak of. Many people get the impression she could watch a beloved person to her be brutally slaughtered and she would remain stoic. Unless they messed with her rain slicker. Then they have basically committed hara kiri.

Being a background person, Alice prefers to watch and analyze situations rather than participate. She doesn’t like worrying about making mistakes and marring her visage as the beautiful, aloof genius. Once she has the situation assessed as well as possible, she will step in and fix everything, stealing the show.

Alice has no direction in life, no idea what she wants to do. Actually, Alice wouldn’t mind working at the Tarnished Ankh all her life. She likes the people there, the atmosphere. Preferably she’d like to stay seventeen eternally, but I don’t think that’s gonna happen. What she’s most afraid of is being stuck in a miserable desk job, imprisoned in her cubicle. In fact, she thinks school is designed to prepare people for cubicles. As for her senshi-osity, Alice isn’t too sure. Yeah, it’s more interesting than New York (most of the time), but she just doesn’t dig the fighting or random marionettes trying to kill her.

Since Alice already has a boyfriend, albeit one who is still in the Tenth Kingdom, she figures she’s got the romance part of her life covered. She isn’t interested in love and romance, in fact she finds intimate lovers disgusting. Alice thinks that a good relationship is one where she can talk freely and not worry too much about what he thinks of her. What she really needs is someone who can keep pace with her, and kick her off her high horse from every now and then. If a "Prince Charming” ever came along and tried to rescue her for whatever reason, she’d probably knee him in the groin and save herself.

Every week, Alice would get together with her friends and discuss a book they had all read. (This is because they’re too bored at school.) So Alice has been in practice for analyzing stories for two years. She’s excellent at seeing motifs and underlying messages. How conveniently useful, since she will be living in a fairy tale world for a bit.

Somewhere up near the top of this mess, it says Alice likes broken glass. What’s more, she prefers to be the one who broke it. The only time Alice ever expresses any violence is when she breaks glass. She hides this tendency from everyone, even Tristan.

Part V: Senshi Profile

"The card spread has predicted you shall pay for your wicked deeds by the hand of I, Sailorpluto!"
Senshi Name: Sailorpluto

Element: Time, Cards, Perception

Colors: Sky blue, white and black

Weapon: Shuriken Playing Cards

Transformation Item: Queen of Spades Playing Card

Transformation Sequence: Alice produces her Queen of Spades, held between her fore and middle fingers and tosses it up. From the card spades, diamonds, hearts and clubs rain down, "shredding” her civilian clothes. Then they plaster themselves to her body, hearts forming her pinafore, spades forming her sailor lapel, diamonds forming her apron, gloves and stockings, and clubs forming her shoes and ribbons. The Queen of Spades returns to Pluto’s hand and she takes her final pose: left hand on jutting hip, right leg out to the side with a pointed foot, and her right hand holding the Queen of Spades with her extended fore and middle fingers.

Transformation Theme: "Funky Dealer” by Hideki Naganuma, Jet Set Radio Future Soundtrack

Fuku: As all senshi fuku are to resemble their fairy tales, Pluto's is a shining example. (Sadly, the fuku itself is not shiny.) Since everyone recognizes Disney's version of Alice, you can already get a vague idea what it is. Her fuku is a cotton, sky blue frock that is a couple inches shorter than reaching her mid-thigh. The frock's sleeves are puffy and cover her forearm with white trim at the sleeve's hem. The collar of the frock is, as mandated, a sailor lapel composed of darker blue cotton. Her gloves are elbow-length and white. For footwear she has black, patent leather mary janes and mid-thigh length stockings, which are also white. She has no tiara, but she does have a black hair ribbon. Jewelry-wise, she has a black ribbon choker and pearl earrings.

Attacks:

  • Royal Flush -- Think "Playing Cards of Shuriken Doom.” They're razor sharp, yet catchable with the flat of the hand. Since they're magic cards, they can often cut through tree trunks and stone.
    • Pluto does the "I have nothing up my sleeve” motions and presses her hands together, fingertips to wrist, and says "Royal...” turns them, producing a spread of cards. Whether they’re hearts, spades, diamonds or clubs depends on her mood. (Spades being uber pissed chickie.) Then she throws them with her right hand, "Flush!” usually aiming to pin her opponent to the wall so the others can beat up on the opponent. However, she will aim for the vitals when in serious danger.
  • Futility Perception -- What Pluto likes to call her "lame-ass” attack. It randomly blocks a sense (hearing, sight, touch, balance) for two minutes or less and then makes her victim–I mean opponent a lot easier to attack. Her favourite action is to conduct the attack then psych her opponent out.
    • She closes her eyes for a second, facing at a slight angle to her opponent, her hands pressed together in "prayer.” Then she says "Futility...” and pulls her hands apart, palms still flat. An elongated orb of pale blue energy forms between her hands. She finishes with "Perception!” and lobs the orb at her opponent. The orb always lands on his/her face and with a slight splat and then does it’s magic.
  • Time Stop -- Pluto’s forbidden power. She can stop time within the Nine Kingdoms for as long as it takes for her body to shut down.
    • Pluto holds her hands out in front of herself, one hand a foot above the other, and states, "Time Stop.” A silver hourglass filled with white sand at the top and black at the bottom appears in her hands, while a gray wind spins around her feet. She closes her eyes and tilts the hourglass on it’s side, stopping the white sand from falling. After her body shuts down, the hourglass drops and shatters with her last heartbeat.
    Fighting Style: Defense, two of her three attacks are defensive and the third is used mostly as a defensive attack. Besides, Pluto is not the type of person who busts into the fray, ready to bust some heads. It might muss her hair.

    Familiar: Cheshire Cat. One of the few living creatures that try to match Alice’s wit.

  • Part VI: Miscellaneous

    History:
    Once upon a time, not too long ago, a little girl was born. She had loving parents But one day her mother died in a car accident, leaving her father to tend to the three-year old child. Alice doesn’t remember her mother, nor her father being warm to her. She grew up in the basic upper-middle class environment, attending private schools and excelling to the point of skipping two grades. (That’s right, she’s out of high school now.) Her memorable life has lacked many shaping events that dictate most people’s personalities, molding Alice into an stoic spoiled brat. But we all know that’s going to change, isn’t it?

    Family and Other Relationships:

  • Jeremiah Wunderlich -- Alice’s remaining parental unit. Although any influence on her anymore stems from his occupation as a psychologist, and living quarters. With the death of Iris, his wife and Alice's mother, he lost everything that gave him joy. By his coldness, he molded his daughter similarly. He’s mild-mannered, quiet, likes to fold his hands. He doesn’t tell people his job right off the bat because they always worry that he’s analyzing them. Anything in their house has been meticulously arranged by him. Overall, to Alice he’s practically nonexistent, and doesn’t attempt to be anything more.
    • Mr. Wunderlich is six foot even with salt and pepper hair and a swarthy complexion. He wears black-rimmed glasses and Armani suits. Since he’s on the brink of being over the hill, he doesn’t quite have a well-toned physique and is actually developing a bit of a pot belly. His face holds little emotion, much like his daughter’s.
  • Tristan Locke -- Alice’s faithful boyfriend. No one is quite sure how that particular couple worked out, but they seem to like each other enough. He’s mellow, optimistic, trendy and also a genius. Tristan spends a lot of time working in gardens and charity work, convinced he can make a difference (and determined to make Alice believe so). He works with the bands at the Tarnished Ankh.
    • Tristan is your basic gangly punk guy. He’s very tall, 6’8”, and wears ratty tee shirts with tent jeans and a few dozen chains. His hair is dishwater blonde, but he dyes vermillion religiously. Tristan also has piercings in his ears and left eyebrow, along with sexy chin fuzz.
  • Martin Hennessy -- Best Friend Numero Uno. The only member of the group who looks the part of being a genius. A computer nerd, through and through. With a dash of gamer, of course. He’s much more soft spoken than any of his friends. Sometimes he seems slow on the uptake, but actually he’s three steps a head of you and has to backtrack to you. He spends almost all of his time with Mich, since she lives with him, talking about video games and world events.
    • Slightly stout and pallid, Martin looks the part of nerd as well as internally. His mousy-brown hair is short and shapeless. His wardrobe consists of khakis, tee shirts and penny loafers. Naturally he has a pair of engineer glasses.
  • Michelle Hawkings -- Best Friend Numero Dos. Possibly the loudest of the group. Mich, as all her friends call her, uses clothing to hide her intelligence. She comes off as another dumb blonde, well, red head, until she brings Freudian psychology into the conversation. Her upbeat and perky demeanor fits well with her job at a chic restaurant. She likes playing video games with Martin, as well as chess.
    • Short by anyone’s standards, yet her fiery personality seems to act like a spotlight on her. Mich has ginger, pixie-cut hair with freckles blotted across her nose bridge and cheeks. Her clothing style leans towards American Eagle attacked with scissors in the warm part of the color wheel.